package {
	import org.flixel.*;
	
	public class Couch extends FlxSprite {
		public var speed:Number = 5000;
		public var direction:FlxPoint = new FlxPoint();
		
		public function Couch() {
			super(1000, 2000);
			this.loadRotatedGraphic(CouchImg, 32);
		}
		
		override public function update():void {
			super.update();
		}
		
		[Embed(source = '../content/Couch.png')] 
			private var CouchImg:Class;
	}
}